I got an XBOX 360 this week. Basically, the incredible prices available online on Black Friday convinced me that I might as well try it. One of the things that MS is trying to push is downloadable content. So the package deal came with download codes for a few games. First off was Halo: Reach, download size of 6.57 GB. I am on Purdue Resnet’s internet, so I have a daily bandwidth cap of 6.5 GB per rolling 24 hour window. If I exceed that, I get cut off. If I exceed it multiple times, it is considered a violation of some sort which requires going before some committee. Now a normal person would see 6.57 > 6.5 and realize my predicament. (It turns out that 6.57 is actually less than 6.5, but I wasn’t sure of that at the time and I don’t want to get into an explanation of GB vs. GiB and when each one should be used.) Obviously, I had to partially download it, pause the download, and resume it after a period of time had passed.
That seems like reasonable functionality. The problem is that XBOX live does not have a pause function. The closest option seems to be “cancel”. But if I download half, cancel, and that turns out not to resume, I am out another day to complete the download. And online help seems mixed about whether cancel acts as a pause which stores a temporary file to be resumed later or if is throws away all progress.
Fortunately, I determined another course of action that did not risk losing my progress. I logged out of XBOX live. Of course, that meant logging out of the profile since I didn’t want to mess with the internet connection. Logging out of the profile meant that I could not access certain functionality on some games I already have. That includes the ability to save in Fable III, something I didn’t pick up on for a few hours.
So the options I had were potentially losing all of my download progress or missing out on some game functionality. Not a great choice. Given that 6.5 GB/day is relatively high and I don’t intend to make a frequent practice of downloading games, this is not too much of a hassle. Well, after this weekend. I have two more games that were bundles which come up to another 4 GB, and thus can’t be downloaded too quickly after finishing the Halo download. Even so, a simple pause feature on the download would be greatly appreciated. Or at least a way to enter multiple download codes and have the results pending instead of automatically downloading or requiring a reentry of the code when you are actually ready to download the game.